Video Games 1984

Video Games 1984

Video Games 1984: The fifth Arcade Awards are held, for games released during 1982-1983. Pole Position wins Coin-Op Game of the Year, Ms. Pac-Man wins console Videogame of the Year, Lode Runner wins Computer Game of the Year, and Q*bert wins dedicated Stand-Alone Game of the Year. For the second Golden Joystick Awards (held in 1985), Knight Lore takes Game of the Year.

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New Hardware in 1984

Apple Inc. announces the original, 128K, floppy disc-only, Macintosh. IBM releases the IBM PCjr in an attempt to enter the home computer market. It has improved sound and graphics over the original, business-oriented IBM PC, but is commercial failure. Atari announces the Atari 7800, a next-gen console that’s compatible with Atari 2600 cartridges. It is then shelved until 1986 due to the sale of the company and legal issues.

video games 1984 atari 7800

Console Games 1984

Nintendo releases a conversion of their own Donkey Kong 3 for the Famicom/NES. Nintendo releases Ice Climber and Balloon Fight for the Famicom/NES. Activision releases Pitfall II: Lost Caverns, one of the last major titles for the Atari 2600. Each cartridge contains a custom chip allowing 4-voice sound. Source

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The Super Nintendo Entertainment System is a 16-bit home video game console developed by Nintendo. It was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America.

Pitfall II: Lost Caverns

Pitfall II: Lost Caverns is a platform video game originally released for the Atari 2600 by Activision in 1984 as the sequel to 1982’s popular Pitfall!. Both games were designed and programmed by David Crane and star jungle explorer Pitfall Harry. Released after the North American video game crash of 1983 when interest in the 2600 was waning, Pitfall II was one of the last major releases for the console and one of the most technically impressive. The cartridge even contains a custom chip designed by David Crane to allow four channel music instead of the two the system is normally capable of.

Computer Games 1984

Computer Video Games 1984: Alexei Pajitnov creates Tetris for the Electronika 60 in the Soviet Union. Elite, an influential wireframe 3D space trading game offering full six degrees of freedom and a then-unique open-ended design, is published by Acornsoft. Nihon Falcom releases Dragon Slayer, which lays the foundations for the action role-playing game genre. T&E Soft releases Hydlide, an early action role-playing game that features a health regeneration mechanic and anticipates elements of The Legend of Zelda and Ys series. Knight Lore by Ultimate Play the Game is released for the ZX Spectrum (and later ported to the BBC Micro, Amstrad CPC, MSX, and Famicom Disk System). It is the third title in the Sabreman series, but the first to use the isometric Filmation engine.

Bullet-Proof Software releases The Black Onyx, which helps popularize turn-based role-playing games in Japan. Brøderbund releases The Ancient Art of War by Dave and Barry Murry. It is a real-time tactics game and a precursor to the real-time strategy genre. Brøderbund releases Karateka for the Apple II.

video games 1984 karateka

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The Nintendo Entertainment System is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer on July 15, 1983, and was later released in New York City in 1985, and throughout the U.S as well as in Europe and Australia during 1986 and 1987.
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Other Computer Video Games 1984

The Lords of Midnight, a strategy adventure game by Mike Singleton, is released. Infocom releases The Hitchhiker’s Guide to the Galaxy, Sorcerer, Cutthroats, and Seastalker. First Star releases Boulder Dash, which inspired enough clones to create the rocks-and-diamonds genre. Epyx releases Impossible Mission for the Commodore 64. Electronic Arts releases Adventure Construction Set. Synapse releases Atari 8-bit game Dimension X, over 9 months after running magazine ads showing features that weren’t present in the final game.

Arcade Games 1984

Arcade Video Games 1984: Namco releases Gaplus, the sequel to Galaga. Also, Namco releases the Tower of Druaga arcade game, a precursor to the action role-playing game genre. Data East releases Technōs Japan’s Karate Champ, laying the foundations for the one-one-one fighting game genre. Namco releases Pac-Land and lays the foundations for horizontally-scrolling platform games. Namco releases Grobda, a spin-off from Xevious. In addition, Namco releases Super Xevious and Dragon Buster, the latter of which is one of the first games to feature a life bar. Capcom releases 1942. Irem releases Kung-Fu Master and lays the foundations for the beat ’em up genre. Atari Games releases Marble Madness, their first game written in the C programming language and to use a 68000-family microprocessor.

Gaming innovations

  • Dragon Slayer lays the foundations for the action role-playing game genre
  • Hydlide was an early action role-playing game that features a health regeneration mechanic
  • Kung-Fu Master / Spartan X lays the foundations for the beat ’em up genre

Composed By: Retroconsole xyz

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The Super Retro Trio is a video game console clone manufactured by Retro-Bit. It is able to play NES, Super NES, and Genesis cartridges, and an optional adapter for the console is available which allows it to play Game Boy and Game Boy Advance games.